Nick Maroussas from Mooschool sent me an intriguing promo he had just finished with Lambie Productions using the projection mapping technique – and I wanted to share it. As his studio is around the corner from mine in central London, I popped in to find out more…
Nick explained that he had been a fan of this technique for a while and was really pleased to able to use it for a job. ”First the client sent me some stills of the characters that had appear in the promo. Then I imported this into a program called Faceshop which gave me a basic wire frame model from the 2D image. From there I took it into to Cinema 4D and filled out and altered the details until it really started to look like the face in the original photo. (which takes quite a long time!) You can only achieve a limited rotation of the face once it is built this way – so we needed to be careful in planning the action for the final edit. Finally I used a Nitro4D plug in called Thrausie to break the model into pieces”I think this gives a great effect – which is so photo realistic and what is really nice is that this piece of work caught Maxon’s eye and the have approached him in order to make it a case study for C4D – way to go! There is some more detail from Nick on how he achieved the effect here on his blog
credits: client Sony AXN, Production company: Lambie Productions, director Tim Lacey, design & 3D animation: Nick Maroussas.

March 10, 2012 at 3:30 am
very cool, can you suggest some good projection mapping tutorials to achieve results like that or point someone in the right direction ?
March 12, 2012 at 12:14 pm
I can’t find the original tutorial I looked at to learn about camera/projection mapping – it was a few years ago when I did this job: http://vimeo.com/8077159
But I notice greyscalegorilla has one:
http://bit.ly/8tFYoV
It’s actually a simple technique so once you have the basic idea you can apply it in different ways. Hope that helps.
Nick (Mooschool)